The Effect of Team Games Tournament (TGT) Learning Model Using Genially Snakes and Ladders on Students’ Economics Achievement
DOI:
https://doi.org/10.24036/ecogen.v8.i4.40Keywords:
TGT (team games tournament), snake and ladders game, learning achievementAbstract
This research investigates the impact of the Team Games Tournament (TGT) cooperative model—integrated with a Genially-based snakes and ladders game—on students’ achievement in economics. Employing a quasi-experimental approach with a nonequivalent control group and purposive sampling, data were gathered through tests. Findings reveal that the TGT model supported by the educational game significantly enhances students’ performance in economics at SMAN 2 Lubuk Basung.


1.png)
